All his fights lasted a long time, and always involved a lot of hit and run tactics. The 360 version is the one we all played, and watching the hand-to-hand fights while my friend was playing were always entertaining. The vulnerability to fire makes things extra exciting in the Oblivion gates later in the game, but the uber-heal is pretty important early when you’re just fighting with your fists. The basic thing that made his Monk character work is that he took the sign that gives you that awesome healing ability in exchange for vulnerability to fire. I have to admit, that out of all of our characters, the monk was the most fun character to watch play through the game. One of my roommates successfully played the game all the way through as a Monk.
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